Y1U1 Methods of Iterating

Week 1

In the chapter titled ‘Methods of Iterating’, I have replicated Katrijn Oelbrandt’s graphic artwork. I am attempting to print the image onto its designated sticker material, which is equipped with a proprietary grid system. By employing a process of meticulous stripping and adhesive application, I amalgamate elements from both images to generate two distinct and original compositions. This fascinating journey allowed me to personally engage in image deconstruction, recombination, and secondary editing within the realm of graphic communication design. Additionally, it opened up possibilities for utilizing sticker materials more practically in graphic design applications while harnessing their unique properties for effective image communication.

Copied Project

Original

My copy

Original

My copy

Copy Process

Week 2

In order to keep investigating different narrative styles and possibilities of interacting with the audience during the iterative process, I designed ten different storylines as game levels, and the difficulty of the game changed from easier to harder.

Iterative Process 1
Paper colour and image
Iterative Process 2
Hide text on the back
Iterative Process 3
Covering Stickers
Iterative Process 4
Setting the reading order
Iterative Process 5
Reading order random (according to the reader)
Iterative Process 6
Rotating Stickers
Reading order based on graphics
Iterative Process 7
Cover text with stickers and Provide Tips
Iterative Process 8
Identify shapes Collecting letters
Iterative Process 9
Reading order randomised (according to the reader)
   Analysing the thief
Iterative Process 10
Repair images using stickers with different grids

10 Game Experimentation Processes

Week 3

Based on the feedback from my students and tutor on Tuesday, my next experiment was to try and achieve the goal of creating a puzzle children’s book with different game episodes strung together into a complete story, so I redid the story with new puzzles and increased the audience’s visual experience and engagement.

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